local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 133225076
L1_1 = {}
L1_1.group_id = 133225076
L2_1 = {}
L3_1 = 7216719
L4_1 = 7216619
L5_1 = 7217226
L6_1 = 7217320
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.questList = L2_1
L2_1 = {}
L3_1 = 76004
L4_1 = 76005
L5_1 = 76006
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.chestList = L2_1
defs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 76001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = -6100.556
L3_1.y = 206.275
L3_1.z = -2846.253
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 126.622
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9016
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 76002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -6051.372
L4_1.y = 218.613
L4_1.z = -2888.947
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 94.232
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9016
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 76003
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = -6050.947
L5_1.y = 218.613
L5_1.z = -2890.691
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 45.378
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9016
L4_1.climate_area_id = 7
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 76010
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = -6101.034
L6_1.y = 206.331
L6_1.z = -2853.206
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 45.378
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.pose_id = 9016
L5_1.climate_area_id = 7
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 76011
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = -6095.236
L7_1.y = 206.59
L7_1.z = -2850.379
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 253.823
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9016
L6_1.climate_area_id = 7
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 76012
L7_1.monster_id = 21030101
L8_1 = {}
L8_1.x = -6098.401
L8_1.y = 208.334
L8_1.z = -2850.037
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 239.08
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 33
L7_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L7_1.disableWander = true
L7_1.pose_id = 9012
L7_1.climate_area_id = 7
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 76013
L8_1.monster_id = 21010101
L9_1 = {}
L9_1.x = -6047.406
L9_1.y = 218.613
L9_1.z = -2891.916
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 336.123
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 33
L8_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L8_1.disableWander = true
L8_1.pose_id = 9016
L8_1.climate_area_id = 7
L8_1.area_id = 18
L9_1 = {}
L9_1.config_id = 76014
L9_1.monster_id = 21030101
L10_1 = {}
L10_1.x = -6048.604
L10_1.y = 219.576
L10_1.z = -2887.376
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 219.798
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 33
L9_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L9_1.disableWander = true
L9_1.pose_id = 9012
L9_1.climate_area_id = 7
L9_1.area_id = 18
L10_1 = {}
L10_1.config_id = 76015
L10_1.monster_id = 21010101
L11_1 = {}
L11_1.x = -6047.19
L11_1.y = 207.532
L11_1.z = -2907.893
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 347.171
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 33
L10_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L10_1.disableWander = true
L10_1.pose_id = 9016
L10_1.climate_area_id = 7
L10_1.area_id = 18
L11_1 = {}
L11_1.config_id = 76016
L11_1.monster_id = 21010101
L12_1 = {}
L12_1.x = -6045.828
L12_1.y = 207.465
L12_1.z = -2906.642
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 296.061
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 33
L11_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L11_1.disableWander = true
L11_1.pose_id = 9016
L11_1.climate_area_id = 7
L11_1.area_id = 18
L12_1 = {}
L12_1.config_id = 76017
L12_1.monster_id = 21010101
L13_1 = {}
L13_1.x = -6043.326
L13_1.y = 207.655
L13_1.z = -2905.417
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 63.275
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 33
L12_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L12_1.disableWander = true
L12_1.pose_id = 9016
L12_1.climate_area_id = 7
L12_1.area_id = 18
L13_1 = {}
L13_1.config_id = 76018
L13_1.monster_id = 21030101
L14_1 = {}
L14_1.x = -6050.88
L14_1.y = 211.133
L14_1.z = -2906.706
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 115.772
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 33
L13_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L13_1.disableWander = true
L13_1.pose_id = 9012
L13_1.climate_area_id = 7
L13_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 76004
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -6099.371
L3_1.y = 207.016
L3_1.z = -2842.293
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.67
L3_1.y = 242.275
L3_1.z = 4.246
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 76005
L3_1.gadget_id = 70211151
L4_1 = {}
L4_1.x = -6052.474
L4_1.y = 218.564
L4_1.z = -2885.513
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 358.133
L4_1.y = 256.236
L4_1.z = 1.21
L3_1.rot = L4_1
L3_1.level = 26
L3_1.chest_drop_id = 21910011
L3_1.drop_count = 1
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 76006
L4_1.gadget_id = 70211151
L5_1 = {}
L5_1.x = -6051.74
L5_1.y = 209.7
L5_1.z = -2908.051
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 209.782
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.chest_drop_id = 21910012
L4_1.drop_count = 1
L5_1 = GadgetState
L5_1 = L5_1.ChestLocked
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1076007
L2_1.name = "ANY_MONSTER_DIE_76007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_76007"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_76007"
L3_1 = {}
L3_1.config_id = 1076008
L3_1.name = "ANY_MONSTER_DIE_76008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_76008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_76008"
L4_1 = {}
L4_1.config_id = 1076009
L4_1.name = "ANY_MONSTER_DIE_76009"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_76009"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_76009"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "chestState"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "suiteBySeq"
L3_1.value = 0
L3_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 76001
L5_1 = 76010
L6_1 = 76011
L7_1 = 76012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 76004
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_76007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 76002
L6_1 = 76003
L7_1 = 76013
L8_1 = 76014
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 76005
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_76008"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 76015
L7_1 = 76016
L8_1 = 76017
L9_1 = 76018
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 76006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_76009"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_76007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 76004
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_76007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_76008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 76005
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_76008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_76009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 76006
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_76009 = L1_1
L1_1 = require
L2_1 = "V2_2/DayFinishSuite"
L1_1(L2_1)
